Reminder of Sin
| Keyboard | Controller | |
| Move | [A] / [D] | (LS) |
| Jump | [Space] | (A) |
| Attack | [J] | (X) |
| Dash | [Shift] | [R2] |
| Quit | [Esc] |
This is a little boss fight I made to learn Godot.
Design, code and audio by Damiano Tagliaferri
Pixel art packs by penusbmic
| Status | In development |
| Platforms | HTML5, Windows |
| Rating | Rated 4.5 out of 5 stars (2 total ratings) |
| Author | Damiano Tagliaferri |
| Genre | Platformer |
| Made with | Godot |
| Tags | Action-Adventure, Metroidvania, Pixel Art |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Xbox controller, Playstation controller |
Download
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Click download now to get access to the following files:
ReminderOfSin_v0.1.2_Win64.zip 66 MB
ReminderOfSin_v0.1.1_Win64.zip 63 MB

Comments
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Really cool ! The only complaint I have is that the boss has too much health (That might just be a skill issue on my end though). Can't wait to see what comes out of this project, good luck !
That was awesome. Animations are great and fluid, visuals look cool and immersive. Boss was balanced and fun to learn. There are 2 things I don't find great; they're just minor, though, don't worry. First, Idk why you can only restart when you die; hope it's fixed in future works. Second, the jump height is pretty inconsistent. Unless it'll be important somewhere in-game, you can just have a high tap-jump height. Other than that, I had a great time, and looking forward to the rest of the game.
this is so cool, how long did it take to program this?
About one month. It is my first Godot project outside of tutorials, took some time to figure out stuff and tune gameplay
very cool boss fight .
Really appreciated!